Breakout Liverpool – The Heist.
Game Date 21/03/2017.
Team: Amy & Ian
“You are a team of elite bank robbers in the midst of your most daring heist ever. You have reached the legendary vault of the Locke and Quay Treasury – rumoured to house the fabled private depository of one of their richest clients. You have 60 minutes to raid the vault and make your escape before the back up security systems seal your fate forever.”
Breakout have done a good job with the theming in The Heist, I feel (and we haven’t done Sabotage yet) that this is their best themed room, very slick, and had a good level of detail in the props and decorations used.
The setting felt fairly immersive and there was a great sound track, with some great “action-esque” songs… The music irritated me a little when we were working on one puzzle which seemed to be placed right under the speakers.
The room was finished very nicely, and to a good standard (but please breakout, hide the wires, that would help immersion SO much) – This is being quite critical, but those little touches are what take a good room to a GREAT room. That being said, exposed wires aren’t the be all and end all, and they were out of reach of the general “play area” of the room. You can see a defined improvement in the standard of decorating and theming in this room, and I hope Breakout continue improving all their future games and maybe give a little overhaul aesthetically to some of the old favourites at the Liverpool site.
A wonderfully linear game with a brilliant flow, this game almost played itself… Not the hardest game we’ve ever played, but one with lovely logical puzzles, good variation and no real sticking points of massive logic leaps. One thing I really did enjoy was the lack of “cheeky” codes that breakout likes to just hide randomly in door frames and weird places. The room flowed so much better without this aspect. A room that lent a little more towards the observational and code-breaking, but had some nice uses of tech, in a way that was not out of theme! – Most puzzles were on theme, which is nice as it never felt that the puzzles were just thrown in, it’s clearly a well thought out game! (The Heist was designed “in house” by Breakout Employees, a tremendous job!)
Enthusiasts will enjoy the flow and sail through this room, but still enjoy the logical and sensible answers to each and every puzzle and I would thoroughly recommend it to newbies looking to dip their toes into the escape room water, It would make a great first room!
Clues were delivered via a screen in the room
Sophie was our game host, and was very pleasant & friendly. She ran our game well, and never hurried us with clues and really left us to figure things out on our own! She briefed with enthusiasm and set the scene well before letting us into the room.
Did we escape?
Yes, 40 minutes, with 1 clue!
2 Players £36
3 Players £45
4 Players £56
5 Players £60
2 Players £40
3 Players £51
4 Players £64
5 Players £75