Lancaster Escapes – Escape the Noose
Game Date: 01/09/2018
Team: Amy, Ian, Sera, Sharon
“The year is 1612, and you have been arrested and tried for being a witch…and found guilty! You have one hour until you meet your fate; the hangman’s noose. However, before you the Pendle witches have left you clues and puzzles to help you escape. Can you find your way out before it’s too late?”
Theming was sparse but decent, with an attempt at immersion being considered, there was nothing out of place or that could be thought of as red herrings. The space was large enough for 6 players. The light was atmospherically low, and there were moments of complete darkness.
A linear game that had a good mix of puzzles, word, logic, observation, searching being the main puzzle types in this room.
The puzzles were logical, and straightforward, with nice ah-ha moments
The flow was good, with no particular sticking points, excepet for some moments of complete darkness that increased difficulty.
Signposting was a little better with some sublte signposting throughout the game, and no logic leaps.
Clues were delivered via walkie talkie
Our game host delivered a good brief and story.
Did we escape?
Yes, in 23 minutes
2 Players £44
3 Players £60
4 Players £72
5 Players £85
6 Players £90
2 Players £38
3 Players £51
4 Players £64
5 Players £75
6 Players £84