Stuck in the Riddle – Cabin in the Woods
Game Date: 28/05/2021
Team: Amy & Ian
Duration: 60 Minutes
“We decided to solve an old case that baffled police for years – it’s a shame it involves sending people back to the creepy cabin in the woods that the killer used as a hideout, but it’s all in the name of justice!”
The Cabin looked great, a spacious room, decorated cleanly but with enough decor to create a spooky atmosphere but not to distract you from the job at hand.
Stuck in The Riddle set the scene before you even go into the room, with the escape rooms being treated as “memories” – you’re getting the memory of whichever room you’re playing implanted and living it out for the 60 minutes… What a GENIUS way of portraying an escape room! Imaginative and very cool, it also ties into their sister site Unescapeable where they’re all about Time Travel!
The room was very immersive, with a very creepy atmosphere from the moment we set foot in the room. The use of light and sound only adds to this, with scares added at the perfect moments in a variety of ways (but all covid safe!)
The room was plenty large enough for the max team size, and whilst there is a small amount of crawling, this is not too strenuous and only needed to be done by one member of the team. Lighting is dim, which is fitting with the theme of the room, doesn’t hamper gameplay, in fact…. it adds to it and created memorable moments!
A linear game that had a great mix of puzzles, leaning to the more code-breaking and logical side of play, with a smattering of observation, searching and physicality.
Puzzles with excellent in their logic, with wonderful ah-ha moments, clear processes and slick gameplay. They were all intrinsically in theme, tied into the room and the story which made itself clear through the very clever use of a TV at pivotal moments in the game.
Every single puzzle in this game was just a joy to solve and we found ourselves buzzing from each solve and eager to press on to the next puzzle (and scare)
Signposting was excellent, there was no ambiguity, no wondering where we had to go next. The game was clear, concise and so wholly playable.
Flow was excellent, smooth, slick and never a dull moment, sometimes in a scary room gameplay can be hindered by scares, and this never happened due to the perfect timing by our game host.
Whilst this is not the most terrifying room I’ve ever played, Cabin delivered big on fun scares, the type that make you jump and then instantly laugh! A great game that is so playable and will be enjoyed by any team.
Clues were delivered via Walkie Talkie
Ash was our game host, and she was perfection incarnate. A truly passionate, fun and attentive game host, who clued us exceptionally well and delivered fantastic scares, executed with precision timing to get maximum spooks and maximum laughs.
Masks were worn in the briefing areas, but we were allowed to remove in the room. Hand Sanitizer was readily available
Did we escape?
Yes, in around 40 minutes.
2 Players £50
3 Players £60
4 Players £80
5 Players £100
6 Players £114