Escapologic (in association with Games Workshop) – Immaterium
Game Date: 28/10/2020
Team: Amy & Ian
Duration: 60 Minutes
“Passengers on pilgrimage aboard a trader ship, Evadere The Tempestas, on course to holy Terra. Pilgrims have been escorted to their quarters deep within the bowels of the vessel, upon entering they are told the ship will soon translate into the warp and the journey will begin. The ship stirs into life, players hear a distant rumble and feel a faint vibration as the engines wake. As the warp jump is made, the warp core and several ship systems fail, causing massive damage to the craft. Players have no choice but to leave and find out what has happened or risk being trapped in the crew quarters while the ship is slowly torn apart. Here the real journey begins… battle through the Warp Storm and escape the ever seeping Chaos.
Created in conjunction with Games Workshop, Immaterium is a simultaneous cooperative team experience. For the first time ever, players will be able to jump into the world of Warhammer 40,000 and experience its myriad dangers for real. They will touch, smell and feel all areas of the ship and everything on it – including a talking Servitor. Up to five people at a time can immerse themselves in Immaterium, and explore the deepest recesses of a star-faring vessel facing imminent doom.”
Now, I’ll preface this review by saying that I am not into warhammer at all, I remember walking past Games Workshop nearly every day on my way into college, as there was one just by Central Station in Livepool and being curious to see what the people inside were doing, but it never went any further than that! I don’t think I would have an ounce of the patience required to skillfully paint those tiny models!
But, even not knowing Warhammer, it’s not hard to be impressed with the set of Immaterium. From the moment you step foot on board you are transported to another world, an nalmost film noir, gritty and familiar, yet strange territory on board Evadere The Tempestas. Such an immersive, 360 and completely realised space.
The attention to detail was phenomenal, even as someone with no Warhammer knowledge, the set was BEAUTIFUL, decorated to perfection and whoelly immersive and encompassing. With stunning set detail, you could spend the entire hour gawking at the set, especially if you’re a warhammer fan (Escapologic even went as far as perfectly colour matching the paints in the room to actual warhammer colours)
A fantastic set that uses the space incredibly well to give a sense of being on a much bigger craft.
Please be aware that there is a lot of physicality in this room, along with small crawlspaces. All the crawlspaces were padded so there is no worry about taking knee damage!
The space isn’t HUGE, as to get the feel of being on an intricate space ship, this was needed, and 5 people may get a little cosy at times!
The lighting is atmospheric and moody, but never impacted on our gameplay.
It’s clear that Escapologic have put HOURS of effort into making this the best and most faithfull representation of warhammer they could have, and the room being produced with Games Workshop, they haven’t missed a beat, what a remarkable room!
A linear game, that focused much more on the experience than tough puzzling, that being said, the experience was FANTASTIC a fast paced game that delivered on exploration, with hands on task based events which saw you doing everything you would have to do on a failing spaceship.
The tasks were immersive, fun and most amazingly of all, there was not a word of english used within the room, this is a totally language free room, and its so clever in its design as there some great communication, physical and even a couple of mental elements thrown in all without the use of language, excellent game design.
What was most impressive about immaterium was the sheer physicality of it, it is a VERY physical game, with crawling climbing and crouching, but this only serves to enhance the immersion. The physicality is what you would be doing on a real spaceship, and it fits perfectly.
With a spectacular ending, Immaterium is one of those games that just hits on everything. Whilst not puzzle focused, it creates an immersive world where the tasks and puzzles (there are more than enough, beautifully in theme) co-exsist to create a perfect journey through the space ship.
The puzzles within the room are all excellent in theit logic, and so perfectly in theme that it is almost intrinsic to know what to do, and the ah-ha moments came thick and fast.
Signposting in the room is exemplary, with the lack of language this is an amazing feat. The game guides you without handing you anything on a silver platter or making it too easy.
The flow was snappy and fast paced, with so much energy this is a room that moves!
All in all, a fantastic game that fosters team work and creates a believeable, immersive experience!
Clues were delivered via a servitor in the room
Simon was our host (and owner of escapologic) and it was great to see him again, we also had Dan as our room runner, he delivered a great story and appropriate clues!
We felt incredibly safe at Escapologic, all staff were wearing masks, and they have created “booths” for briefing, that keep you secluded and socially distanced from any other teams. The rooms are treated with a 30 day microbial shield and extra cleaning is done between teams.
Did we escape?
Yes, in around 30 minutes, but it felt a lot longer!
2 Players £45/52
3 Players £60/72
4 Players £75/88
5 Players £90/105